[{"type":"paper","title":"PV-LIO: A Probabilistic Voxel-based LiDAR-Inertial Odometry Framework","status":"reading","note":"PLACEHOLDER — voxel-probabilistic front-end ideas for tighter LIO."},{"type":"book","title":"Programming Massively Parallel Processors","author":"Hwu, Kirk, El Hajj","status":"reading","note":"PLACEHOLDER — the CUDA reference I keep coming back to."},{"type":"paper","title":"FAST-LIO2: Fast Direct LiDAR-Inertial Odometry","status":"read","note":"PLACEHOLDER — iterated Kalman filter without feature extraction."},{"type":"book","title":"Multiple View Geometry in Computer Vision","author":"Hartley & Zisserman","status":"queued","note":"PLACEHOLDER — geometry fundamentals refresher."},{"type":"paper","title":"3D Gaussian Splatting for Real-Time Radiance Field Rendering","status":"queued","note":"PLACEHOLDER — splatting as a reconstruction primitive."}]